Battlefield 4
Battlefield 4 is a 2013 first-person shooter video game developed by Swedish video game developer EA Digital Illusions CE (DICE) and published by Electronic Arts. It is a sequel to 2011’s Battlefield 3 and was released on October 29, 2013 in North America. We ran the game at “Ultra” settings with each respected resolution, MSAA off, and in single player mode.
- Graphics Quality – Ultra
- Texture Quality – Ultra
- Texture Filtering – Ultra
- Lighting Quality – Ultra
- Effects Quality – Ultra
- Post Process Quality – Ultra
- Mesh Quality – Ultra
- Terrain Quality – Ultra
- Terrain Decoration – Ultra
- AA Deferred – 4x MSAA
- AA Post – High
- Ambient Occlusion – HBAO
- V-Sync – Off
Kicking off with 1080p:
Followed by 4K
We want to stress that these benches were run in campaign mode, your results may vary in multiplayer mode. It’s tough to announce a game as “playable” since everyone has different opinions on what FPS is required for a game to be playable. We think that 30FPS is the bare minimum you want as an average, with 60FPS being preferable. At 1080p the GTX 970 SSC easily surpasses those numbers and is in the 90 FPS range. At 4K however, that number is cut down by more than a third and hovers below the 30 FPS line. While we found that we were able to play at 4K resolution and could progress through the game without many issues, we knew it’d be gameover if we tried to play online in mulitplayer matches. We’re pretty confident in assuming that most Battlefield 4 owners bought it for the online experience compared to just the campaign, that being said we recommend a single GTX 970 if you play at 1080p and at least two GTX 970s if you plan on playing at 4K.
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