Metro Last Light Redux

Metro: Last Light is a single-player post-apocalyptic-themed first-person shooter video game with stealth and survival horror elements, developed by Ukrainian studio 4A Games and published by Deep Silver for Microsoft Windows, OS X, Linux, PlayStation 3 and Xbox 360 in May 2013. Just like the original game, Metro: Last Light is played from the perspective of Artyom, the player-character. The story takes place in post-apocalyptic Moscow, mostly inside the metro system, but occasionally missions bring the player above ground. Wikipedia

Both Metro 2033 and Metro Last Light have a built in benchmark utility which we used for both games.

  • Quality – Very High
    • SSAA – On
    • Texture Filtering – AF 16X
    • Motion Blur – Normal
    • Tesselation – Very High
    • V-Sync – Off
    • Advanced Physics – On
  • 3 Runs – 1 Scene



At 1080p we consistently had some weird results with the GTX 970. As you can see in the FPS/Usage report we ended up with an average of 48 FPS in the end, which sounds great, but when you check out the FPS it jumps around a lot and made the game obnoxious to play at points. It repeated this for all 3 runs. We didn’t experience this phenomenon at 4K, however our FPS numbers weren’t anything to write home about either. Getting an average just under 12FPS, we have to recommend 3 in SLI if you plan to play this game maxed out at 4K resolution.

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